- #Scp containment breach endings upgrade#
- #Scp containment breach endings full#
- #Scp containment breach endings free#
Deliver me the security tapes from all the cameras near the gate and find out who was stationed there, before and during 682's escape attempt. "Commander: I'd like to know how the hell did a Class-D get past the gate. My guess is that he was shot down while we were fighting 682" "Sir, we found a dead Class-D on the walkway, he has multiple gun shot wounds in his chest.
#Scp containment breach endings full#
Audio: (sorry for not having the full audio!) The ending audio will play a conversation between a Commander and NTF. In a few seconds, MTF will appear, killing the player. Capturing SCP-682 is our number one priority."
#Scp containment breach endings free#
"We're having trouble detonating the warheads for unknown reasons, all personnel go back to Gate B immediately. SCP Containment Breach is a free and open source horror video game developed by Joonas Rikkonen (Regalis). This time though, after 90 seconds, they will announce the following: Again, the intercom will announce that the warheads are detonating in 90 seconds. Once outside, the guard will start shooting the player like in "Bad ending 1", but misses as well. To achieve this ending, the player must disable the warheads at the Alpha Warheads Silo, located in the Heavy Containment Zone It is 2 helicopters communicating, and 1 will crash down due to SCP-682 Once detonating, and ending audio can be heard. Once the player has passed the iron tunnel, a voice on the intercom will announce that the warheads will be detonating in 90 seconds. The guard positioned on the perimeter wall will start firing, but misses all the shots due to long distance. In this ending, the player does not disable the warheads, and moves to Gate B. Further testing is required to determine whether the subject should receive SCP classification." Subject demonstrates extraordinary luck and complete mastery of even the most fatal of circumstances and an uncanny ability to predict even the most unpredictable of hazards, almost as if it has performed these impossible tasks several times before.
![scp containment breach endings scp containment breach endings](https://i2.wp.com/bloody-disgusting.com/wp-content/uploads/2019/11/SCP-173-SCP-Containment-Breach.jpg)
At the end, a tape will by a scientist mentioning D-9341's ability to contain and respawn. They will order him to halt, but, surprisingly they do not kill him. Upon reaching Gate A, the player will be greeted by 3 NTF.
![scp containment breach endings scp containment breach endings](https://i.ytimg.com/vi/nGVp82LPDzk/mqdefault.jpg)
This ending requires the player to have successfully re-contained SCP-106. Upon reaching the end, the player will be met by 4 Chaos Insurgents saying: The player can use this, by running quickly down to the road and entering the tunnel.
![scp containment breach endings scp containment breach endings](https://static.wikia.nocookie.net/containmentbreach/images/9/91/Retreating.jpg)
#Scp containment breach endings upgrade#
If you upgrade the eyedrops to very fine, consuming this item will make player vision blurry, unable to blink, and after these effects, temporal blindness. When upgrading the eyedrops to 1:1 setting in SCP-914, you will get the red eyedrops variant. The eyedrops are a small bottle that works as a useful utility item.Īpplying the eyedrops will cause the user blinking meter to slow down, being helpful in encounters with SCP-173. The Very Fine setting variant resembles a blue bottle.
![scp containment breach endings scp containment breach endings](https://speed-new.com/wp-content/uploads/2016/10/897895789.jpg)
The 1:1 setting variant is called the red eyedrops. Eyedrops have 3 variants, normal one, resembling a blue bottle (spawned via console). You're thrown into the boots of a Class D, one of the Foundations disposable human guinea pigs. Eyedrops are an item that can slow down the user's blinking meter. The game is set in a containment site of The SCP Foundation, a secret organization dedicated to containing and researching creatures, items and places that threaten the normality of the world.